Hello Blade Masters!
I’m excited to announce that we are bringing back the original BK vs BK formula, which was specifically tuned for 32 FPS gameplay when the HD resolution client was introduced back in 2021. After listening to the community and observing PvP behavior, we now believe that restoring the original formula used from 2021 to 2023 would provide more benefits than drawbacks.
Here’s what to expect:
More balanced PvP among players, especially favoring those with stable connections.
Reduced win rates for lag-dependent BKs, giving stable connection players a +50% better shot at winning against them.
Tier-1 sets may become viable again, giving them a chance to compete in today’s game.
(The pink option for Tier-1 BK gear will be patched soon and many more new features are on the way!)
This formula is not new, we're just bringing back what used to be and enjoy PvP once again with your Blade Masters!
Regards,
The InfinityMU Staff Team
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New BK Formula 
Max Damage Breakdown
(Testing using Tier-3 Set)
Old Max Damage: 221,000+
• Double Damage: 221,000+ × 2 = 442,00+
• Triple Damage: 221,000+ × 3 = 663,000+
New Max Damage: 226,000+
• Double Damage: 226,000+ × 2 = 452,000+
• Triple Damage: 226,000+ × 3 = 678,000+
Tier 3 HP: 502,000+
– Can take a double damage hit and walk away.
– Triple damage? Still fatal — just like before. Nothing new there.
Tier 2 HP: 497,000+
– Also holds up against double damage.
– Triple damage still wipes you out — it was deadly before, and it still is. No surprises.
I’m excited to announce that we are bringing back the original BK vs BK formula, which was specifically tuned for 32 FPS gameplay when the HD resolution client was introduced back in 2021. After listening to the community and observing PvP behavior, we now believe that restoring the original formula used from 2021 to 2023 would provide more benefits than drawbacks.
Here’s what to expect:



(The pink option for Tier-1 BK gear will be patched soon and many more new features are on the way!)
This formula is not new, we're just bringing back what used to be and enjoy PvP once again with your Blade Masters!
Regards,
The InfinityMU Staff Team
========================



(Testing using Tier-3 Set)
Old Max Damage: 221,000+
• Double Damage: 221,000+ × 2 = 442,00+
• Triple Damage: 221,000+ × 3 = 663,000+
New Max Damage: 226,000+
• Double Damage: 226,000+ × 2 = 452,000+
• Triple Damage: 226,000+ × 3 = 678,000+
HP Comparison

– Can take a double damage hit and walk away.
– Triple damage? Still fatal — just like before. Nothing new there.

– Also holds up against double damage.
– Triple damage still wipes you out — it was deadly before, and it still is. No surprises.
Why the Change?
- The +4,000/+5,000 base damage gives Tier 3 users a slight edge in burst potential during high-level PvP.
- It’s especially useful when facing BKs with shields, where every bit of extra damage matters.
- This adjustment complements Tier 3’s higher HP pool, helping to make fights more balanced and competitive.
- The jump from 222k to 226k might look small on paper, but in triple damage scenarios, that’s an extra 12k/15k — which can easily turn the tide in close matches.
Summary
- This is just a small buff to keep damage and HP balanced across different tiers.
- It also helps reveal players who might be abusing lag to gain an unfair advantage.
- We’re encouraging everyone to update their scripts and combos to match the current system.
- This high-damage setup was already in place from 2021 to 2023, and we didn’t receive major complaints back then. If you’re used to the lower damage formula, it might just take a bit of adjustment.
- Some players are reacting now, but to be clear—this isn’t something new.
Final Note
- The staff is doing its best to keep things fair and balanced for everyone.
- But remember—balance is a two-way street.
- Do your part: test, adapt, and grow with the meta. We're all in this together.
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