Accepted POINT SYSTEM FOR CS

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Timmies

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Hi everyone i want to make game suggestion this coming CS. Since most of the people here are residing in PH and they already know that this coming weekends is long weekend or maybe some are already enjoying their vacation with relatives and ofcourse family first. we also know that weekends is where players get excited because of castle siege but unfortunately most of the players especially those in PH cant play this coming cs.

I am here to make suggestion if possible that we can do point system this coming cs. (1 v 1 type of game ) to still make the cs more fun and enjoyable.

Successful Seal = Points
5 Min successful defend = Points
GM Kill = Points
Members kill = Points
Switch = points

>who ever get the most points will be the winning guild.

prize for the winning guild up to the staffs.

*PS please add some suggestions also regarding to this point system.


thanks :)
 
Hi bro! 👋

Thanks for your nice suggestion, really appreciate your effort and concern for the event! 💪

Yeah, most of our players are from PH and it’s a long weekend, so many are spending time with family or on vacation (family first, always ❤️). We understand that not everyone might be around for this CS.

Your idea about using a point system (1v1 type) sounds interesting and fun it could make the event more exciting even with fewer players around. However, we’ll need to check first if it’s possible to apply that kind of system fairly for everyone since it needs proper setup and balance.

Still, it’s a great suggestion and we’ll keep it in mind for this coming CS events or maybe a special mini-CS format. Thanks again for sharing your idea and for helping make InfinityMU more enjoyable for everyone! 🙌

Keep it up and see you in-game! ⚔️🔥
 
Yo my contractor @Timmies . appreciate your effort for our weekly siege battle, 1v1 or 1v2 point system is interesting battle,
Killing Sealer = points, so sealer party need to defend there sealer, (need team work)
Successful Seal / Mins Defend = Points is interesting
Successful seal = 15 points
10/5 Minutes Defend = 5 points
GM KILL = 3 points
Member KIll = 1 point
this will be enjoyable for everyone, not just cs players. also those who love to pvp too. + Let the dark lord seal again :)

about the prizes, Most points = ROWS then Last Seal = LOT . (just suggesting)
High Points+ Last seal = ROWS and LOT :)
 
Nice idea! So, does this mean that strategies or mindsets—like holding the switch for more than half an hour without sealing—will change? If that’s the case, it would be much more fun and enjoyable for me, since we wouldn’t have to wait for the final seal. We could seal back and forth anytime. :)


Great idea, @Timmies , and excellent suggestion, @GunnerBomb — you guys really have great minds!
just kidding GIF
 
Yo my contractor @Timmies . appreciate your effort for our weekly siege battle, 1v1 or 1v2 point system is interesting battle,
Killing Sealer = points, so sealer party need to defend there sealer, (need team work)
Successful Seal / Mins Defend = Points is interesting
Successful seal = 15 points
10/5 Minutes Defend = 5 points
GM KILL = 3 points
Member KIll = 1 point
this will be enjoyable for everyone, not just cs players. also those who love to pvp too. + Let the dark lord seal again :)

about the prizes, Most points = ROWS then Last Seal = LOT . (just suggesting)
High Points+ Last seal = ROWS and LOT :)
It would be interesting also if they approved this kind of cs game maybe deduct the points also if you killed their sealer or battle master or the switcher.

Lets wait for the staffs and boss @RESiSTANT if they will approve since we have more days before CS time.
 
The idea isn't bad...

Regarding points... how do you ensure that no "farmers" kill other players?
Maybe Only those players inside the castle are allowed to kill and also if your guildmates trying to kill your own guildmates is not counted as points.

Let just wait the staffs and boss venci to configure this point system and also this point system only apply if there are 1 guild registered in castle siege and if there are many guilds registered then we can play the normal way.
 
I agree with this suggestion, its a new environment for me since I have never attended CS here in our community that has point system in it. Staff would be very mindful and with full participation in this kinda system if we implemented this. I saw some comments that they include members death as point. I think its better if only those GM, BM and AGM are gonna have those death points.


Well anyhow, anywhat its a good type of change. hoping for considerable considering result of this thread. Cheers for the brilliant idea!
 
I agree with the point system if its 1v1. What will happen with the current system is that the attacker guild will just accumulate secs and wait for the last minute and try to seal. Its gonna be boring for the first 1 hour and 30 mins on the game.
 
I agree with this suggestion, its a new environment for me since I have never attended CS here in our community that has point system in it. Staff would be very mindful and with full participation in this kinda system if we implemented this. I saw some comments that they include members death as point. I think its better if only those GM, BM and AGM are gonna have those death points.


Well anyhow, anywhat its a good type of change. hoping for considerable considering result of this thread. Cheers for the brilliant idea!
Hoping this will happen this coming CS 🤞🏽
 
Members kill = Points
Just a edit, it should be inside the castle to avoid the abusing of killing afk players in the whole maps.

Im totally agree with you, but i'd add some points.
1st- deduct some points for who killing outside the castle.
2nd- 1 vs 1 cs can be 1 hr / more than that keep it 2 HRs.
3rd- allow all classes to seal without pets. (Horse/Dino) It will be more fun.
4th- Success Seal, Success Def, Killing SW, Holding The SW, Killing all (Guild Masters) gives points (Sealer Gives More Points).
5th- The Winner Ally Get Some UTC To Be Shared In The Ally Only.
IF ITs Only Possible.
Lets See What Will Happen Next CS.
 
Hi friends,
Please vote in this poll for event duration.

Thanks!
 
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