Antidote effect

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Jadde

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Hello, I have a suggestion for the game about the effect of the antidote, I would like you to extend the duration of the effect with what purpose? So we do not have to deal with the sm who only use ice and run and run and teleport in 3 seconds and follow the loop, I'm seeing many SM that only spam with that ability, so it does not let you move around the reflect and if you approach to hit it are teleported every time and follow the same thing, do not say they can not kill but in terms of spam that is very annoying.

I hope you know what I'm talking about
 
This suggestion needs no further explanation in my opinion.. if allowing the antidote effect longer, it will make the only thing an SM is god at irrelevant. Such as its skills. Sm’s are naturally born in a mich lower def and hp.. but with its skills, it’ll make the SM an SM. For me theres no need to..
 
Every character has his own skill and abilities. This is how SMs designed for example. If they are enjoying their character mechanics on this way, then let them enjoy it. So, lets ask for making Elf's Ice Arrow skill not stunning people on ice effect. This is ridiculous right?
 
i think i should halfway agree to thedrack. pvp lovers might as well feel the same way you do. considering SMs attribute and an addition with the new achievements buff. also, if you could please consider checking the "you-cant-spawn-here-anymore" killing tenacity from SMs at the battle event.
 
SM is range based, you use prob a BM what is close range, each class has he's own specific skills and fight base, if you take away the slow of the ice it would make that the sm will lose a part of he's build.

Let me say it in a easy way :)

lets say you play a PVE game ( any kind of game not specific mu.)
and you are on a boss fight close battle, but the boss can kill you in 2/3 hits. so you use your second skills/passives skills to stun, slow, freeze, blind what ever to that boss so you can Hit it without getting hit by the boss.

If they remove that attribution you will never beat that boss and you will keep on re-spawning at check point and leave the game alone because its unbeatable.


Hope you understand that :) Its a attribution to a class specific skill, and sm arn't that strong in defens
 
I know , but i'm not talking about classes skills , i just was saying if is posible to increase the duration of the antidote effect like 5 seconds at least to not get to much spam just that :D , anyway its just a suggestion, i'm glad to see your views guys.
 
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