Hi friends,
Please give your opinion what Castle Siege you would like to play with current system, last min switch winner or points system like we had released back in 2018 but many guilds did not used to it and we had to switch back to the original system. We had point system on the server for 2 months. About unique 8 sieges played in InfinityMU history but still players did not get used to it. However I want to hear current population about their opinion about this CS system.
Castle Siege Points System:
Castle Siege Update Details:
1. Common Information
Castle Siege gameplay is absolutely the same (get switches, seal, etc.) but from now the Castle Siege is won by the Team with the most Points at the end of Castle Siege (doesn’t matter if the Team is attacking at the end, it will still win the Castle Siege).
2. The Main System
Right after the Castle Siege start, the initialization of this system will begin. From the event announcement, the Team with “Defender” status of the Castle will earn 1 Point every 2 seconds. If the defenders lose the crown to attackers, the new defenders will start to earn Points. Basically any Team that have “Defender” status will earn 1 Point every 2 seconds.The only requirement to earn points is applied to the Alliance Guild Master. He must be ONLINE and in Valley of Loren map otherwise the Points will not increase.
Notes:
1. 5 minutes after Castle Siege Event begins, the initialization of points system will start (kills, crown switch withstands, seals points will work. Until 5minutes haven’t passed from the start then points will not count)
2. Castle Defender = 1 point every 2 seconds
3. Crown Switch 1 withstand = 1 point every 4 seconds
4. Crown Switch 2 withstand = 1 point every 4 seconds
5. Successful Crown Register Seal = 100 points
6. Apart from the Defender Points, switch withstand and successful seals, killers also contribute to their team by killing enemies in the crown room (only crown room and only enemies)
(Last setting update of points system was made on April 20, 2018, official topic - here)
3. Siege Winner
At the end of the Castle Siege, the Team with the most Points accumulated will be declared as Castle Siege Winners and doesn’t matter if they seal in the last seconds or they are attackers till the end.
Learn more: Game Update of April, 2018.
Please give your opinion what Castle Siege you would like to play with current system, last min switch winner or points system like we had released back in 2018 but many guilds did not used to it and we had to switch back to the original system. We had point system on the server for 2 months. About unique 8 sieges played in InfinityMU history but still players did not get used to it. However I want to hear current population about their opinion about this CS system.
Castle Siege Points System:
Castle Siege Update Details:
1. Common Information
Castle Siege gameplay is absolutely the same (get switches, seal, etc.) but from now the Castle Siege is won by the Team with the most Points at the end of Castle Siege (doesn’t matter if the Team is attacking at the end, it will still win the Castle Siege).
2. The Main System
Right after the Castle Siege start, the initialization of this system will begin. From the event announcement, the Team with “Defender” status of the Castle will earn 1 Point every 2 seconds. If the defenders lose the crown to attackers, the new defenders will start to earn Points. Basically any Team that have “Defender” status will earn 1 Point every 2 seconds.The only requirement to earn points is applied to the Alliance Guild Master. He must be ONLINE and in Valley of Loren map otherwise the Points will not increase.
Notes:
1. 5 minutes after Castle Siege Event begins, the initialization of points system will start (kills, crown switch withstands, seals points will work. Until 5minutes haven’t passed from the start then points will not count)
2. Castle Defender = 1 point every 2 seconds
3. Crown Switch 1 withstand = 1 point every 4 seconds
4. Crown Switch 2 withstand = 1 point every 4 seconds
5. Successful Crown Register Seal = 100 points
6. Apart from the Defender Points, switch withstand and successful seals, killers also contribute to their team by killing enemies in the crown room (only crown room and only enemies)
- Alliance Guild Master Kill = 8 Points
- Rest of players = 3 Points
- Alliance kills (friendly fire) will not score any points
(Last setting update of points system was made on April 20, 2018, official topic - here)
3. Siege Winner
At the end of the Castle Siege, the Team with the most Points accumulated will be declared as Castle Siege Winners and doesn’t matter if they seal in the last seconds or they are attackers till the end.
Learn more: Game Update of April, 2018.