Exchange items to credit? Why not!

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palabattle

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Hi everyone,

I have a suggest that, we need to have a function to exchange the item back to credit. For example, I have to buy a FO ring with 1900 credit, and for every option added to the item, then I need at least 100-200 credit. In the game, I have some excellent items with five option like +13, +28, +10% Defense Success Rate, +5% Reflect Damage, +luck.

So if we have a change to exchange these items into credit, I think it is better for us to play the game, more interested to find items in game :happyy:.

I think that each item with 5 option like I have expressed above cost for 10-20 credit or lesser is ok.

Nice
Palabattle
 
nooooooo i can't
 
You put a potion at the upper-left corner and the item somewhere in the middle, the potion will dissapear, you keep your item and get the credits.

IF we'll make it I think we'll do it only with items from webshop, which means the item will be deleted from serial number. No bug will occur with this method.
 
You put a potion at the upper-left corner and the item somewhere in the middle, the potion will dissapear, you keep your item and get the credits.

This way sounds like a Dupe`way...
and why do you know it??
op: will be nice,
 
This way sounds like a Dupe`way...
and why do you know it??
op: will be nice,

It ain't really dupe, why I know it?
On an other server (with the same webshop) I was selling my fo items back, but my vault was full with AG pots because it was limited there.
 
I like this suggestion, I sometimes buy the item I dont want, But maybe there should be a fee for used items?

When you trade the item for credits, you should get only half of the credits of it's original value, Something like common real life trade.
 
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I like this suggestion, I sometimes buy the item I dont want, But maybe there should be a fee for used items maybe?

When you trade the item for credits, you should get only half of the credits of it's original value, Something like common real life trade.

This sound good, but getting back the credit from webshop items is not my idea. My idea is to sell the in-game item and get credit. Maybe only the 380 level requirement item can be sold, and the item's options will decided how much its worthy. The cost of credit from in-game items may not much, it is only 5-10 credit per item with option (decided by admin):happyy:.

By the way, the idea of resold the webshop items is ok. It will help some one get back credit from his or her wrong purchase.

Nice
Palabattle
 
O_o

Hehehe sorry i didn't get your point, I like your idea anyway, more than mine.
 
This sound good, but getting back the credit from webshop items is not my idea. My idea is to sell the in-game item and get credit. Maybe only the 380 level requirement item can be sold, and the item's options will decided how much its worthy. The cost of credit from in-game items may not much, it is only 5-10 credit per item with option (decided by admin):happyy:.

By the way, the idea of resold the webshop items is ok. It will help some one get back credit from his or her wrong purchase.

Nice
Palabattle

You can get those ex items from dropping BOK?
 
If someone drop boxes all day he can easily get 100++ items+ref+rate+dd and then he can make them +13 and get many credits....maybe we can sell items with 4 Options and more
 
You can get those ex items from dropping BOK?

If someone drop boxes all day he can easily get 100++ items+ref+rate+dd and then he can make them +13 and get many credits....maybe we can sell items with 4 Options and more

I think your idea is right, but it is good for selling in-game items with some specific conditions. It may prevent the items cost too much credit. That why I suggest that the cost is only 5-10 credit per item with options or lesser.

The specific condition maybe only the item has these options can be sold like 380 level requirement, 10% rate, 5% reflect damage, 4% damage decrease. +13 or +28 is optional option. Also, there are some condition like, the player much full staff or he much play in-game for a long time etc.

By the way, this idea is more flexible. It can motivate the interested of player for the game. But we much be careful for this decision, because if the player feel easy to earn credit and easy to become stronger, then they will leave the game easy.

I hope we can find a good solution for my idea.

Thank and good luck
Palabattle
 
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why this idea is lost in forum!!!
we need more opinions and Staff Answer!!
Some guys "like me" need credits fast,,and cant or dont have money for donate.
 
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