Did you read my comment?
Read our comments first to get what we mean.
In your opinion, what's the advantage of Gold Credits? Does it help? If YES, how does it help? Just tell me.
It helps reduce cheats? No.
Only one way to reduce cheat is UPGRADING ANTI-CHEAT system, that will stablize our server.
Of course I did, I read it a million times in fact. And if you were to ask me, I honestly find gold credits useless especially when there is already the credit system. Exchanging it at a 50% rate is ridiculous. It serves no purpose, and does not stop players from using hacks.
But have you read what I've said as well? Or do you not understand my point? If you are worried about the price of unbanning your being too high, why cheat in the first place? And yes, MuGuard is the only way to stop players from hacking. This acts as a catalyst, the "middleman" to block all the hacks from being usable. And using gold credits to unban your account is the "RESULT" of you using a hack. Does it all make sense to you now?
MuGuard - Acts as a catalyst to stop hackers
Gold Credits - The end result of what you have to pay if you chose to hack and get your character banned.
Why are you guys so concern about the un-banning credits being too high? Are you indirectly telling me that you intend to use unscrupulous ways to get an unfair advantage in the server? If you're going to play LEGIT, I see no reason why you should be concern.
DeVore said:So We need to accumulate a 70K Credits in order to Sell it in the other players for UNBANNING.
Or Is there any Chance to sell the 35k Credits?
When RESiSTANT increased the amount to unban a character, he only had the offenders in mind. He is trying to make it tough for the offenders to unban their character and prevent a 2nd attempt to hack. You're concerned about the price being is high, is because you want to sell it for in-game benefits. You misunderstood RESiSTANT's intention of increasing the credits.
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