Ingame party suggestion

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Is it really hard not to hit your party members? Really? I think not :haha:

its hard .. when all your pt members is BK ... because of cyclone you accidentally hit ur pt team...

But what about challenge duels ? They need pt to watch their enemy's HP I think,how will they do it now ?


idunnoh what is the best way for that :)
 
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its hard .. when all your pt members is BK ... because of cyclone you accidentally hit ur pt team...
I'm not saying that I disagree to this. But there are some instances that you need to hit your party members, right? Well, I think you can figure a way out without accidentally hitting your own party members, right?

 
:ot:
Hmm,Don't double post,may I request a mod to merge or something like that because he is double posting.

@On Topic:

You really need to hit your pt members,in gm events ,pvp events,you have a pt with 5 people right ? And it only needs 4 members for the finals,what if the 5 of you got in and 1 guy from another pt . You fight for survival right ? If they will implement this , how do they do the pvp events ?
 
I don't think it's really necessary because it's not so hard to avoid hitting your party, because you can easely spot them. If the idea would be implemented then you would have to quit the party everytime if you, for example, wanted to go against one another and that, at least in my point of view would become a bother. So I would have to say it's not really needed.
 


I'm just wondering. If hitting party members will be disabled, will that also make us elves unable to buff our ptmates?
 


I'm just wondering. If hitting party members will be disabled, will that also make us elves unable to buff our ptmates?

You could buff your ptmates regardless. Elves can buff whichever player they choose. It doesn't matter if they are in a party or not.
 
You could buff your ptmates regardless. Elves can buff whichever player they choose. It doesn't matter if they are in a party or not.

I know right, sis.
I just don't get the logic there.
Perhaps, I'm not really inclined with the technicalities.

I just don't know how does that friendly fire works.
So the only skills that will be affected are those that require the pressing of "ctrl"?
Enlighten me sis. :3
 
I know right, sis.
I just don't get the logic there.
Perhaps, I'm not really inclined with the technicalities.

I just don't know how does that friendly fire works.
So the only skills that will be affected are those that require the pressing of "ctrl"?
Enlighten me sis. :3

Basically, yes. Only your attack skills that you use to attack others would be effected. In this case, you couldn't use those to attack your party members but since the idea has several important flaws then I don't think it will be implemented.
 
It's really complicated.
Anyway, I wanna commend the intention of the author.
=)
 
Really like this suggestion to, if it's possible to add would help massive PVP's a lot more :), you won't have to hold back to avoid hitting your team mates, resulting in better cooperative play.

EDIT: After reading Otelo's post I agree with her it would ruin dueling with party and so many other things as she mentioned, it's a cool idea but it would have bad effects.
 
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i disagre with this suggestion because it is not necessary and i personally dont see how it will help the game play, a propos, it would ruin the duel with party idea, also GM wont be able to assist in duel
 
Only seems a good idea for kill GM event. in every other aspect not so good.
 
Then you'll have everyone Partying with each other in PK events, and keep everyone alive.
 
After discussion we decided to leave this suggestion unapproved, but we really appreciate your creativity and ideas, please let us know if you have further suggestions on how to improve the server.
Thanks!
 
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