Making AGM(main ally) to Seal in CS

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Havost

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Hello there folks !

Since the Castle siege today is back to the original one from the point system feature we had before, I'm thinking of an idea to make AGM of the main alliance can seal as well in CS. I'm just out of curiosity to suggest this since it has not been suggested yet for a decade so far if i could remember. We could have this beautiful feature as new for us. So, there will be two sealer for each alliance.


Function of AGM:
  • If the Guild Master of main ally is died when sealing, the AGM has the ability continue to seal what's the sealer has accumulated as back up.


And ofc, we will stick to the rules:
  • All characters are allowed to seal except Dark Lord this means only BM, GM, DM and High elf are allowed.



About this idea:
  • This will make CS even more fun since as expected there will more seals happen with this.
  • Player's will not get boring for rest 2 hours waiting for other alliance to seal.
  • This will make AGM have its significant function as assistant.
  • There will more seals expected from each alliance for the 2 hours of fighting the throne.



Drop your opinions about this idea !



Thanks,
Havost
 

Stan


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(aloha),
Well i'm not sure that can be made or not but if 2 guys can seal that won't be fun at all, i mean even tho that's something that can be done and the GM + AGM seal at same time the seal must be really fast and then will be complains about it. I'm saying that because if allowing AGM to seal is manageable, really doubt that there is way to prevent both to seal at same time..

About thing that ppl are bored to defend ... well that's is what i think the point of Castle Siege 1 of the Alliances to seal successfully and then defend successfully as well.
If they (defenders) are so bored and convinced about their ability to easy seal again, they just may go with letting some of other participants to seal w/o defending tho.

Even tho i'm not participating in Castle Siege as normal player don't think that idea is any good, it can cause more con's than pro's.

Regards
 
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Nikki


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We had once a systeme where you needed to fight for winning cs but every 1 wanted the Old cs back. It Will just be the same with this.
 

Mashka

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i think old castle now good. many attacks now.
dont need change it :)
if change make dl to add :D
 

Peaceful

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if you want a really cool idea and something significant for AGM to have.
give him an option to accept members in server 5.
 
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Melbourne

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How about make the CS twice in a week? Make another server dedicated for CS and lets have two CS in a week but different castles.

Server 5 = Castle 1
Server X = Castle 2

This sounds like fun don't you think guys?
 
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SuperCris

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well, Currently the BM and DL are immortal in this event, they are small details.
The SM character a long time ago is not good for this event,It's good to return your teleport skill or increase your life, defense.

About AGM, I think it may be a good idea to enable the option to seal.

Because you can accumulate very fast points or lose yourself in a second.

I hope you understand my English, I am learning.
 

Melbourne

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Well having the AGM seal isn't a bad idea. Tho, I prefer to stick to our classic cs mechanics.

I would like to see more comments about this from the community. This topic is interesting.
 

Danica

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In my own opinion well it's too much powers for both GM and AGM in Main Ally if both of them can seal maybe make AGM can recruit members so that GM can focus his duty during CS and it is still the best CS if GM can do the sealing because it was design to make that game play. Then it depends on the whole alliances on what strategy they can make just to defend or attack during CS.
 

Abesta

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Well CS, is once a week by default because twice a week would make CS game not that unique and LOT farming could be imbalanced. But in InfinityMU, game is 9999x, fast progression pvp type. In such servers for to increase attendances and passion for CS battle, there must be something good that drops in LOT can have high price or high need in market. New Jewel or something. Standart non farmed winner awards are not that special at all. LOT can have better and harder spots with something dropping in there that can have value and use of it.

About AGM sealing, this is not needed and will bring more cons than pros. AGMs can recruit Guild Members yeah, but giving them sealing permission is too much.


Edit:
And for sure it is hard to design the best CS script for such 9999x server. 2 hours too much and thats why with default cs system people can get bored. I attended few CSs back then in Global Mu Online and btw you can watch some youtube videos of that. In there CS was for 2h but deffenders closed all doors that had hellll of hp. Attacks had to break those Doors while even fighting with eachother, must destroy statues also, bla bla. And all of these took 1 h or even more to be done and then rest of the time all attackers were trying to hold switch and seal. Pvp formulas were default with pvp servers.



So, maybe increasing CS gate doors HP greatly would help CS be more active and do something gameplay.
 
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Melbourne

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Well CS, is once a week by default because twice a week would make CS game not that unique and LOT farming could be imbalanced. But in InfinityMU, game is 9999x, fast progression pvp type. In such servers for to increase attendances and passion for CS battle, there must be something good that drops in LOT can have high price or high need in market. New Jewel or something. Standart non farmed winner awards are not that special at all. LOT can have better and harder spots with something dropping in there that can have value and use of it.

About AGM sealing, this is not needed and will bring more cons than pros. AGMs can recruit Guild Members yeah, but giving them sealing permission is too much.
I don't think that there is still a significant number of people who farm in LOT coz all they care about now is who gets the castle. Hence, having two servers for cs is a good idea if you ask me. Two castles, two cs in a week. And while were at it why not make the cs time different from each other. This could be a chance for those people who can't play during our usual cs time.
 

Abesta

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I don't think that there is still a significant number of people who farm in LOT coz all they care about now is who gets the castle. Hence, having two servers for cs is a good idea if you ask me. Two castles, two cs in a week. And while were at it why not make the cs time different from each other. This could be a chance for those people who can't play during our usual cs time.
Think about long term bro. 2CSs in a week will make people get bored of CS after 1 or few months. Because CS wont be something that special or Ally Masters will get bored of attending CSs and controlling things. Once in a week is how it must be. But those damn castle doors must have use of it. Think it as a Castle. In Castle, doors must be strong and closed. Then your opponents that trying to own your castle must reach to the crown. For to reach there, they must pass the doors that Castle owners Closed for purpose - another type of deffending. But how is it in InfinityMU for years? It is not like how it scripted right? Doors are opened for attackers. And people are trying to own crown directly for 2 hours. Why? Thats why CS is meaningless, untill you do something meaningful in there which is Closing your castle doors at first. For that, deffender guild must be in their castle in time for closing doors. Whose are late and the ones whose chosen can Clear players whose trying to destroy castle doors. Thats how CS must be played. But idk, if people want that and if Venci can do that which i know he can. Just think and imagine what I am trying to say and btw, things that I am trying to say is not an idea or sweet dreams, this is how CS designed and this is how the Event must go on that battlefield.
 

Melbourne

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Think about long term bro. 2CSs in a week will make people get bored of CS after 1 or few months. Because CS wont be something that special or Ally Masters will get bored of attending CSs and controlling things. Once in a week is how it must be. But those damn castle doors must have use of it. Think it as a Castle. In Castle, doors must be strong and closed. Then your opponents that trying to own your castle must reach to the crown. For to reach there, they must pass the doors that Castle owners Closed for purpose - another type of deffending. But how is it in InfinityMU for years? It is not like how it scripted right? Doors are opened for attackers. And people are trying to own crown directly for 2 hours. Why? Thats why CS is meaningless, untill you do something meaningful in there which is Closing your castle doors at first. For that, deffender guild must be in their castle in time for closing doors. Whose are late and the ones whose chosen can Clear players whose trying to destroy castle doors. Thats how CS must be played. But idk, if people want that and if Venci can do that which i know he can. Just think and imagine what I am trying to say and btw, things that I am trying to say is not an idea or sweet dreams, this is how CS designed and this is how the Event must go on that battlefield.
Well I'm not gonna lie you do have a point. Tho, its still interesting to see what our community has to say on this matter.
 

Johon

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Think about long term bro. 2CSs in a week will make people get bored of CS after 1 or few months. Because CS wont be something that special or Ally Masters will get bored of attending CSs and controlling things. Once in a week is how it must be. But those damn castle doors must have use of it. Think it as a Castle. In Castle, doors must be strong and closed. Then your opponents that trying to own your castle must reach to the crown. For to reach there, they must pass the doors that Castle owners Closed for purpose - another type of deffending. But how is it in InfinityMU for years? It is not like how it scripted right? Doors are opened for attackers. And people are trying to own crown directly for 2 hours. Why? Thats why CS is meaningless, untill you do something meaningful in there which is Closing your castle doors at first. For that, deffender guild must be in their castle in time for closing doors. Whose are late and the ones whose chosen can Clear players whose trying to destroy castle doors. Thats how CS must be played. But idk, if people want that and if Venci can do that which i know he can. Just think and imagine what I am trying to say and btw, things that I am trying to say is not an idea or sweet dreams, this is how CS designed and this is how the Event must go on that battlefield.
I like this idea of castle doors closing and having lots of hp for it to be destroyed, or let the players mixed an item that will strengthen the castle doors and it is now depending on the guild ally if they built a strong door or not. Just my idea. :asombrado:
 

Abesta

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I like this idea of castle doors closing and having lots of hp for it to be destroyed, or let the players mixed an item that will strengthen the castle doors and it is now depending on the guild ally if they built a strong door or not. Just my idea. :asombrado:
Well, i am saying it once again, things that I commented were not an idea, these are real and how CS must be played. As I said on my first post, it was like this in GMO, it took our 1h to reach crown zone. And believe me you cant have any activity in MuOnline that can be enjoyable than that 1h. It passed like 1 minute, because it wasn't boring and it was hell enjoyable.

Well, you got an idea but believe me it is not needed. Just adding hell of HP or maybe Hell of a defance which can be discussed and I can share my calculation as well.

When CS starts, the ones whose not Deffenders of CS automatically respawns in very start of the map. And deffenders whose inside Castle doors can stay whereever they are. I think it is like this or not? If not, yet it must be like this.
 

Johon

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Well, i am saying it once again, things that I commented were not an idea, these are real and how CS must be played. As I said on my first post, it was like this in GMO, it took our 1h to reach crown zone. And believe me you cant have any activity in MuOnline that can be enjoyable than that 1h. It passed like 1 minute, because it wasn't boring and it was hell enjoyable.

Well, you got an idea but believe me it is not needed. Just adding hell of HP or maybe Hell of a defance which can be discussed and I can share my calculation as well.

When CS starts, the ones whose not Deffenders of CS automatically respawns in very start of the map. And deffenders whose inside Castle doors can stay whereever they are. I think it is like this or not? If not, yet it must be like this.
Maybe we can have resi review this and we also need to check if more players prefer this or want to try this feature again during cs. But as for me, I like this. :eek:ye:

[MENTION=2339]Abesta[/MENTION] maybe you need to create a new game suggestion thread. :emotic1:
 
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Abesta

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[MENTION=2339]Abesta[/MENTION] maybe you need to create a new game suggestion thread. :emotic1:
Nah, it not ups to me. I am not attending any single CS for maybe 3 months. I am not a player anymore. I just have experience. Now you guys, can create an open suggestion about original CS gameplay and ask if it can be done or if people want this, which for sure they will, because this is how CS must work. I am sorry Havost, i changed theme in your thread but new thread can be created and you active players are the ones whose create that suggestion thread.
 

TheFearOne

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Still prefer to have the original CS experience i doesnt care whether who and what character is sealing but here are what i prefer:

Castle Doors must have gazillion HP for them (attacking team) to break through or
they can purchase that upgrade via website using draco, rows, gold credits or even donate
Included also with gazillion HP was the statue and the other stuff that need HP.

Cannons and Catapults must have 1 hit = Kill chance for the defenders to defend well
attackers must have their own sieges to with 1 hit = 1 kill chance beyond the bridge to be fair to siege the castle well (hence the term "castle SIEGE")

Imagine going CS the attacking team use catapults too
Doors need to be destroyed by Gazzilion combos with other attacking alliance also killing each other.

and btw we can trial this idea of mine. before implementing.. i guess that would bring lots of unique experience.

we need to reset the castle ownership to admin
and start a new castle siege season if implemented every server aniversary we can award cashprize Via Donate for winners
 

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