Hellow Infinitians
I am an old school player, since the beginning of this server (2009) I have seen all the changes that the server has had and how it works.
I am also a player who supports innovation 100%, and this server has been characterized by that in spite of continuing in season 3 ... (Which is another important issue but it is not the topic to talk about it). This new change that has had the most important event of the game is amazing, I find it excellent, it will give more emotions, rivalry, difficulty and it will be an event where those who are really strong and who know the true PVP will be demonstrated. besides that it has solved many problems like the unfair play, Example: An alliance X kept the crown most of the time, and in the last minute another alliance Z sealed the crown and won the CS, taking away the merit of the other alliance. which only the CS was basing "at the last minute"; This new system has solved this type of problems, it is excellent.
But we must remember that the essence of Castle Siegue is "Seal the crown"; in this event obviously the PVP will be reflected (killing the Sealer and the characters that maintain the switch) since it is a pvp event, but I think that this point system should be focused not in the kills of each Alliance but rather in the number of times the crown is sealed by each alliance, so the players will not focus on seeing how many kills are made but not on how many times the crown is sealed. and of course the true essence of Castle Siegue would remain.
It should be noted that I like the new system, it seems extraudinary but should focus that points system to the times that the crown is sealed.
regards
BLADE
PD: This is a small suggestion to the new system, I would ask you not to spam this suggestion and show an objective and respectful point of view. Thanks to the Staff team, RESiSTANT and DREAMS that impress me more and more with their innovation work on the server, catapulting the InfinityMu to the highest level.
I am an old school player, since the beginning of this server (2009) I have seen all the changes that the server has had and how it works.
I am also a player who supports innovation 100%, and this server has been characterized by that in spite of continuing in season 3 ... (Which is another important issue but it is not the topic to talk about it). This new change that has had the most important event of the game is amazing, I find it excellent, it will give more emotions, rivalry, difficulty and it will be an event where those who are really strong and who know the true PVP will be demonstrated. besides that it has solved many problems like the unfair play, Example: An alliance X kept the crown most of the time, and in the last minute another alliance Z sealed the crown and won the CS, taking away the merit of the other alliance. which only the CS was basing "at the last minute"; This new system has solved this type of problems, it is excellent.
But we must remember that the essence of Castle Siegue is "Seal the crown"; in this event obviously the PVP will be reflected (killing the Sealer and the characters that maintain the switch) since it is a pvp event, but I think that this point system should be focused not in the kills of each Alliance but rather in the number of times the crown is sealed by each alliance, so the players will not focus on seeing how many kills are made but not on how many times the crown is sealed. and of course the true essence of Castle Siegue would remain.
It should be noted that I like the new system, it seems extraudinary but should focus that points system to the times that the crown is sealed.
regards
BLADE
PD: This is a small suggestion to the new system, I would ask you not to spam this suggestion and show an objective and respectful point of view. Thanks to the Staff team, RESiSTANT and DREAMS that impress me more and more with their innovation work on the server, catapulting the InfinityMu to the highest level.
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