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Recommended Yellow Option (PVP/Castle Siege)

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Peaceful

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Recommanded Yellow option for PVP:

Blade Master (DK,BK)

Normal PVP on Server 3

Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR).

2 Swords:

Sword 1:
Critical damage increase.

Sword 2:
SD decrement increase.

Or both with Critical damage increase.

With Shield: Damage decrease rate increase.
and one Sword with Critical damage increase or SD decrement increase.

On Server 5 "Killer" Type (Castle Siege):

Option A:

Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).

Swords:

Sword 1:
Critical damage increase.

Sword 2:
SD decrement increase.

or

Sword 1:
Critical damage increase.

Sword 2:
SD bypass rate increase.

With Shield: Damage decrease rate increase.
Sword with one of the options you'v already picked before using shield.

Option B:

Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase.
(4 SD - 1 DDR).

Swords:

Sword 1:
Critical damage increase.

Sword 2:
SD decrement increase.

or

Sword 1:
Critical damage increase.

Sword 2:
SD bypass rate increase.

With Shield: Damage decrease rate increase.
Sword with one of the options you'v already picked before using shield.


Lord Emperor (DL)

Normal PVP on Server 3+Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
(6 DDR).

one of this 3 (Scepter, Mace, Sword):

Option 1: SD decrement increase.
SD Dec for holding the Switch at Castle Siege Event.

Option 2: Critical damage increase.



High ELF

Normal PVP on Server 3+Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
(6 DDR).

one of this 2 (Bow, Sword):

Option 1: Skill attack power increase.

Option 2: Critical damage increase.

Option 3: SD decrement increase.
SD Dec for holding the Switch at Castle Siege Event.



Grand Master(SM)

Normal PVP on Server 3:

Option A:

Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase.
(4SD - 2 DDR - Less Defence with Faster Attack rate - Good for Fast Pot Players).

Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.

Option B:

Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase.
(2SD - 4 DDR - Better Defence with decent Attack rate - Good for Mid/Slow Pot Players).

Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.


"Defence" Type Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
(6 DDR - Great for Buffing and Holding the Switch).

Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.



Magic Gladiator
Normal PVP on Server 3:

Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase.
(2SD - 2 DDR).

one of this 2 (Staff,Sword):

Staff/Sword 1: SD decrement increase.

or

Staff/Sword 2: SD bypass rate increase.

"Defence" Type Server 5 (Castle Siege):

Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase.
(5 DDR).

one of this 2 (Staff,Sword):

Staff/Sword 1: SD decrement increase.

or

Staff/Sword 2: SD bypass rate increase.

Dictionary

Weapons:

-Critical damage increase : Increase in critical damage according to set value.
-Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.
-SD decrement increase : Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.
-SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.

Sets:

-Damage decrease rate increase: Decrease in damage received apart from final defense power when receiving damage according to set value.according to set value.
-SD rate increase: Increase in shields damage absorb rate in PVP according to set value.

If anyone has any suggestions for other type of pvp styles feel free to send me a PM :)

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