Official POLL Disabling Multi-client function

Do you agree with it?

  • Yes

    Votes: 44 53.7%
  • No

    Votes: 38 46.3%

  • Total voters
    82
  • Poll closed .
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Hello everyone,

The Higher GM Team including RESiSTANT are thinking of disabling the multi client feature. Due to some situation players abusing multiple bugs and existing glitches, these unfixable bugs are easily exploited when player able to use multiple clients. Disabling the multi client feature is the only way to prevent the bugs from being expoited rampantly.

We would like to ask for your opinions!
Please choose one from the options above and reply in this topic with your thoughts.
 
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ViolaMania


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When you know..u know. Just disable it already.
Sad for those in need for lvl up and so..
 

Ochie


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I agree but sad to those who wanted to lvl up. But they can still ask for help from them friend if they want to make TM for easy lvl up.
 

-Selfish


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Voted for NO,
Since the topic is "Abusing multiple bugs or glitches" in-game, first thing comes to mind is having PVP favouring the abuser, That i haven't experienced. only thing that i noticed opening multiple clint is your graphics is slowing but doesn't give you any advantage in game or visually.
 

Mor

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My vote is NO.
In my point of view. Multi client is a very good function which can help alot of things ingame like leveling, trading items, buffing for hunting/CS... So instead of disable it, why dont we limit the maximum of clients can be opened? The number can be discussed in other topic :D
 

Gydeon

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Multi client are good. But abuse it for hunt is bad.
I think we should find a solution example like : * Each ip just only 1 char can kill boss. If use second char to kill, dmg to boss of that char will be disable....
* disable tracemarry in huntime (10 minutes)
Just my opinion. Some people will not happy but i think it fair for newbie.
My vote is No
 
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Mr DJ


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Multi client are good. But abuse it for hunt is bad.
I think we should find a solution example like : * Each ip just only 1 char can kill boss. If use second char to kill, dmg to boss of that char will be disable....
* disable tracemarry in huntime (10 minutes)
Just my opinion. Some people will not happy but i think it fair for newbie.
My vote is NO.
In my point of view. Multi client is a very good function which can help alot of things ingame like leveling, trading items, buffing for hunting/CS... So instead of disable it, why dont we limit the maximum of clients can be opened? The number can be discussed in other topic :D
My vote is NO.
In my point of view. Multi client is a very good function which can help alot of things ingame like leveling, trading items, buffing for hunting/CS... So instead of disable it, why dont we limit the maximum of clients can be opened? The number can be discussed in other topic :D
Same opinion with my brothers, No need disable multi client. It's unfair for newbie, I know sir @RESiSTANT he can solve this without disable multi client.
BIG NO for me ❤❤❤
 
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bisayako

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my vote is big NO.
but, i agree to @Miyeon says that during draconite hunt the multi-client are being abused mostly.
i also agree to @Mor that multi-client are so useful in leveling and trading items... the idea of limiting the multi-client opened is really good too.
i had a sort-of suggest / opinion and kind-of the-same as @Gydeon says,
where during the draconite hunt or event the multi-client will be automatically disabled in 15 or 10 mins. upon the start of hunt or event and then the multi-client will automatically enabled when the hunt or event ends.
but, it's up to Sir @RESiSTANT decisions on this.
 

Wintwi

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I agree with disabling Multi-client.

It's not only abused during Draco Hunts, but also during some of the EM events (tracemarry). It may be a bad news, for those, who're using the Multi-client for leveling or transferring items from their main accounts to the secondary one.



P.S.: Big Trade Assistance doesn't work only through forum. Players can request help from any staffer, that has some time to assist them.
 

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its a YES for me...

Multi Client is Good Gaining GC in AFK Chars/Accounts..
but Some of PPL use this to Trace Marry and ABUSE this in PVP, Draco Hunt even in NON PVP events..
Dont worry guys u can still Make FAst level up and trace using Ur Guild mates and Friends..
 

Karna


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its a yes for me i saw this abuse to many times during cs as well
its way top easy to abuse it sadly
 

NARD


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I agree to disable it.
its not good to use for abuser..

I saw some comments are concerning about newbie.
well,for new comers,I think theirs other way from them.
multiple clients is not solution for fast leveling for a newbie.
 

De𝖑𝖛𝖎𝖑𝖑



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I have mixed feelings about this matter but I will express my opinion only without voting.
Many players have been waiting for a multi client for a long time.
I don't know if it's useful at 9999x because it's definitely not for increasing lvl because even a new player who has 0rr goes to the store to buy items and increase his lvl himself without help,
When it comes to Hunting Draco, it's probably abuse if one player takes 3 spots.
Game will slow down when using 2 or more clients.
Multi client is very useful when someone wants to transfer their item to another account then they don't have to ask for help and they don't have to wait for someone.
for pvp the player can use his credits to buy a buff for a long time.
If it is turned off here, it will also be turned off on 100x server and the situation looks a bit different there because there are much fewer players and it often happens that after GR there is no one to help so if he has a second account he can help himself, because there statistics reset after GR so the player starts from the beginning so it will make the game very difficult there.
On Hunt Draco players also use 2/3 of the account, which means that other players cannot get Draco.
My suggestion is to add some mulitclient abuse rules instead of disabling it.
 

Gydeon

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I have mixed feelings about this matter but I will express my opinion only without voting.
Many players have been waiting for a multi client for a long time.
I don't know if it's useful at 9999x because it's definitely not for increasing lvl because even a new player who has 0rr goes to the store to buy items and increase his lvl himself without help,
When it comes to Hunting Draco, it's probably abuse if one player takes 3 spots.
Game will slow down when using 2 or more clients.
Multi client is very useful when someone wants to transfer their item to another account then they don't have to ask for help and they don't have to wait for someone.
for pvp the player can use his credits to buy a buff for a long time.
If it is turned off here, it will also be turned off on 100x server and the situation looks a bit different there because there are much fewer players and it often happens that after GR there is no one to help so if he has a second account he can help himself, because there statistics reset after GR so the player starts from the beginning so it will make the game very difficult there.
On Hunt Draco players also use 2/3 of the account, which means that other players cannot get Draco.
My suggestion is to add some mulitclient abuse rules instead of disabling it.
I agree with you. Multi client is good but bad if some one abuse it for hunt.
So, we should find a solution to stop abuse it for hunt.
If your pc is strong. You even log 5 account without slow. My PC can log 5 account easy but i dont do that for hunt, i just use 1 char + 1 elf buff for hunt. And i think 2 acc/IP is enough for levling, transfer items, buff....
If limited 2 acc/IP i think it really good for all.
Examble : a people log 2 char BM to stand at 2 other spot and hunt. Both 2 char will lose if another people use 1 BM + 1 elf buff to ks him. If him greedy, him will lose both 2 spot.
P/s : ks is a part of game, hunt. Draconite Hunting is an event of game, anyone can join, win and lose.
 

Gannel

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Yes for me, using multi client to get a kill during cs hours for stern skill for cs is a red flag for me and its not even bannable lol. (correct me if i'm wrong.)
 

CheesyWizy

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Hello everyone,

The Higher GM Team including RESiSTANT are thinking of disabling the multi client feature. Due to some situation players abusing multiple bugs and existing glitches, these unfixable bugs are easily exploited when player able to use multiple clients. Disabling the multi client feature is the only way to prevent the bugs from being expoited rampantly.

We would like to ask for your opinions!
Please choose one from the options above and reply in this topic with your thoughts.

my vote is NO!
you know why? I am gaining some hour to convert it unto credits, and my other account is helping to my other account or leveling up! So, I think no need to disable it but to find a solution how to solve it, just like looking for IP Address.
 
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