The Castle Siege,the event of the kings,the event of the guilds,in this barren wasteland of the continent of MU,in the valley,where blood and steel clashed together,lies a castle so magnificent,only few have been able to enter behind the great walls,where only one ally of guilds commands,where only one commander shouts out the orders.In this valley,on one day,allies clash together in a war between them,a war for supremacy,the question of who is the best,will be answered on that day;everyone is preparing for a battle like this,where the ally masters are fighting for the right to put the seal on the crown,the crown that will make them kings for a time,when a king is needed.The castle itself is a magnificent sculpture of hard stone and metal,filled with the holy spirits that protect it.Inside the walls are placed several statues that prevent the attacking guilds from entering inside.They must be broken in order to enter,but beware players,these are no ordinary statues,they are strong as the fines of diamonds and cannot break with shear force,they can be tamed by the combined power of the masters that wield both blades,staffs and scepters.Do not think that everyone will survive,all strive for power and glory,and only the strongest of all will receive power and glory,because a hidden land awaits the victors,the land of trials,it's name speaks for itself - land filled with great treasures and items,but going in there is a risk,a risk only the fiercest of fighters can take.Are you prepared for the fight of all times? A hole week of preparation decides who will siege the castle,only the worthy will be chosen among themselves,they will hide,they will fight,they will think up strategies,but when 2 days before the siege arrive,the land is filled with life,the guilds are going for their last chance to enter the castle and there are some,who don't want them there.Who will figh,or more exactly who will win - destiny lies with one ally only.If you have what it takes,be there!