Limit points in stats

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Hello my dear Inifinitians.
Suggestion to limit points in statistics.
For example, max 60k, which means that not every statistic will be complete, example BK str25k agi15k vit15k and ene 5k, there are many combinations and each player would have individual stats, because even 1k points in a given statistic can mean a win or loss.
Each of us also has a different Pot rate, so the one who has a great Pot rate will be able to use less vit or agi and add more to str or ene.
There is also a golden option in sets because everyone here uses the DDR option, for example BK can use the SD set (the SD option makes combos easier and DDR limits them) and then it will have more power, i.e. the so-called DMGER, which is very useful during CS. thanks to this, there will also be more pvp in the arena or other maps, because everyone will want to test their stats and know the ones that suit them best, in other words, more fun for everyone.
Thanks to this, a useless MG can become a great assassin.
Of course, you will need to balance the points well for each character, e.g. BK 60k, SM 65k and so on (these are just sample numbers)
Before you write a negative comment, try testing it with your friends and see for yourself how much fun you will have.

Greetings to everyone and have fun.
 
Hello @Delvill ,

InfinityMU Season 3 is an high xp server therefore add a limit to the stats points i don't think it's going to happen.

We have also Infinity Buff and Achiviements which they play a significant role in the PvP.

There is a lot of difference in the PvP configuration unlike our sister server Infinity MU Season 8 Hard, which is a lot different and the gameplay is more likely based to farming / xp / making resets.

MU Online high xp / pvp servers were always 32767 stats since this game was released many years ago..
 
From the original title: InfinityMU Season 3 Episode 1 x99999999 XP, I think your suggestion is beyond the universe.

We love the game as it is, from 2008 to present that's the reason we love this game over a decade.

Don't break the original game experience and mechanics of the game even before some players suggested socketed items but never happened.
 
i Think this suggestion in really good to see.. this limit 60k stats you can choose what role you want
Damager/Tank/Buffer/Sweller ect....

this will be the new face of the game New stratedgy New Pvp Style More Excitement


I Agree on this on my OPINION ...
STAFF TEAM - Sir @RESiSTANT think about this suggestion please.
 
For me, i think the current stat system is PERFECT, Since it is a MU Online with high XP and high PVP server, it is important that we have 32767 stats.
also it will be hard to change or build character stats base on what you want/desire. I think it wont be the same PVP experience same as now.

Also we play different characters and those characters, we want to use it for damaging, buffing for elf, swelling, for PVP, Resetting, etc.. If we build character base on its stat it will change everything. just like what i say it wont be the same PVP and fun experience for all our character that we use.

So this suggestion is NO for me.
 
Hello,

Your suggestion is purely experimental and requires further examination. If this were to apply on this server with a 9999x, it's not possible. Changing the maximum value of stats would greatly affect the entire game.

InfinityMU 9999x is the longest-running server with the best PvP in the Mu Online community. We are not in the development stage, and changing the stats point limit is not possible at this time. This server has been running for almost 10+ years, but our Game Masters are still working on balancing the game. Changing the stats limit will affect the work of previous staff or GMs who participated in balancing the game to its current extent. It would take another 10+ years or more if the stats were to be modified again, and we couldn't afford another decade of balancing, etc.

Such reasons why such stats points modifications are inadvisable:
  1. Game Balance. The current stat system has been fine-tuned to ensure a fair and enjoyable gaming experience. Altering these stats could upset the balance between different character classes, including PvP balancing between classes, Siege's balancing, Uber Sets, Monster Stats, Yellow Options values, Ancient Options, Achievements, and Infinity Buffs value. Making some overpowered and others underpowered. This could lead to frustration among players.
  2. PvP and PvE Balance: PvP and PvE content relies heavily on stat values. Changing these values could result in unfair advantages or disadvantages in player versus player combat and make certain player-versus-environment challenges too easy or too difficult.
  3. Player Investment. Many players have invested significant time and effort into building characters based on the current stat system. Modifying stats would render these investments obsolete, leading to player dissatisfaction.
  4. Time and Development. Implementing such a change would require a substantial allocation of development resources. This includes not only adjusting stats but also retesting and rebalancing the entire game, which could take years.
  5. Community Backlash. Players are used to how things work in the game because that's why they joined and stayed with us. Changing the way stats work now could make them unhappy and lose trust in us because they picked our server for this reason, and we've been successful with it. They decided to stay here for a reason, and changing something as important as the stats could make them not trust us anymore.
This kind of suggestion is very unlikely to be implemented in the current state of the server. Stats are the main foundation of your character as well as the overall balance of the game. It's like wanting to rebuild the foundation of a house, even though the house is already fully built, and that foundation is very strong, withstanding many typhoons and calamities without crumbling.
 
We've had Infinity MU low XP for this but now where is it? don't get me wrong that server was built well. I think most people stayed here because how the way it is built, in fact there has been a lot of changes since then and some people left but some people liked the new features.

I suggest you try Infinity S8, not a good idea for me thank you
 
Hello,

Your suggestion is purely experimental and requires further examination. If this were to apply on this server with a 9999x, it's not possible. Changing the maximum value of stats would greatly affect the entire game.

InfinityMU 9999x is the longest-running server with the best PvP in the Mu Online community. We are not in the development stage, and changing the stats point limit is not possible at this time. This server has been running for almost 10+ years, but our Game Masters are still working on balancing the game. Changing the stats limit will affect the work of previous staff or GMs who participated in balancing the game to its current extent. It would take another 10+ years or more if the stats were to be modified again, and we couldn't afford another decade of balancing, etc.

Such reasons why such stats points modifications are inadvisable:
  1. Game Balance. The current stat system has been fine-tuned to ensure a fair and enjoyable gaming experience. Altering these stats could upset the balance between different character classes, including PvP balancing between classes, Siege's balancing, Uber Sets, Monster Stats, Yellow Options values, Ancient Options, Achievements, and Infinity Buffs value. Making some overpowered and others underpowered. This could lead to frustration among players.
  2. PvP and PvE Balance: PvP and PvE content relies heavily on stat values. Changing these values could result in unfair advantages or disadvantages in player versus player combat and make certain player-versus-environment challenges too easy or too difficult.
  3. Player Investment. Many players have invested significant time and effort into building characters based on the current stat system. Modifying stats would render these investments obsolete, leading to player dissatisfaction.
  4. Time and Development. Implementing such a change would require a substantial allocation of development resources. This includes not only adjusting stats but also retesting and rebalancing the entire game, which could take years.
  5. Community Backlash. Players are used to how things work in the game because that's why they joined and stayed with us. Changing the way stats work now could make them unhappy and lose trust in us because they picked our server for this reason, and we've been successful with it. They decided to stay here for a reason, and changing something as important as the stats could make them not trust us anymore.
This kind of suggestion is very unlikely to be implemented in the current state of the server. Stats are the main foundation of your character as well as the overall balance of the game. It's like wanting to rebuild the foundation of a house, even though the house is already fully built, and that foundation is very strong, withstanding many typhoons and calamities without crumbling.

This answer fully explains why this suggestion can't happen.

This server is max exp & max stats for nearly 15 years.

If you want limited stats,our S8 server provides that

/Suggestion closed and denied to prevent SPAM
 
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