Hi, I am here to suggest random spawn points for Scavenger Hunt can definitely add excitement and challenge to the Draco Hunt event! Here are some suggestions for implementing this system effectively.
Dynamic Spawn Areas: Define specific zones within the maps where scavenger hunt can spawn randomly. This way, players can explore multiple areas without knowing exactly whereabouts to look each time.
My goal here is to create more opportunities for other players to participate, as the current system heavily favors top hunters.
Right now, many of the top hunters might react negatively to this suggestion because their focus is to maintain their dominance and secure the best rewards. While I understand their perspective, itβs also important to give a chance to other players who want to take part but havenβt been able to.
A common tactic used by top players is to form parties and use features like trace or marry summon for quick teleportation, which is completely valid since it's part of the game mechanics. However, this makes it difficult for solo players or those without strong connections to compete fairly. They team up to maximize their damage output and lock down hunting spots, often telling others that the area is βclosedβ to ensure they maintain control and secure the best rewards for themselves.
Timed Events
Limited-Time Hunts: Host special events where certain items only spawn during a specific time frame, adding urgency and excitement.
Since the spawn time is 10 minutes before the event ends, introducing random spawn points for scavenger hunts would be a great idea. This way, all players have an equal chance to participate and benefit from the event. A good example of this concept is the "Kill the Staff" event, where the staff spawns in different areas without anyone knowing the exact location, creating a fair and unpredictable experience for everyone.
Change maps location for scavenger hunt
Low-Level Maps for Casual Players
1.Lorencia
2.Devias
3.Noria
4.Dungeon
I suggest using this location because it's a wide, open map. Even if skills like trace, marry summon, or teleport are used, no one will know exactly where the mop will spawn. It creates a βfirst come, first serveβ situation, making the event more unpredictable. With this suggestion, I believe it will give everyone a fair chance to participate and make the event more enjoyable for all players.
*This suggestion might initially receive negative feedback from players on the top list, but I urge you to consider the other players who also want to participate and enjoy the event. It's important to give everyone a fair chance to join in and have fun, not just the top-ranked players.
Dynamic Spawn Areas: Define specific zones within the maps where scavenger hunt can spawn randomly. This way, players can explore multiple areas without knowing exactly whereabouts to look each time.
My goal here is to create more opportunities for other players to participate, as the current system heavily favors top hunters.
Right now, many of the top hunters might react negatively to this suggestion because their focus is to maintain their dominance and secure the best rewards. While I understand their perspective, itβs also important to give a chance to other players who want to take part but havenβt been able to.
A common tactic used by top players is to form parties and use features like trace or marry summon for quick teleportation, which is completely valid since it's part of the game mechanics. However, this makes it difficult for solo players or those without strong connections to compete fairly. They team up to maximize their damage output and lock down hunting spots, often telling others that the area is βclosedβ to ensure they maintain control and secure the best rewards for themselves.
Timed Events
Limited-Time Hunts: Host special events where certain items only spawn during a specific time frame, adding urgency and excitement.
Since the spawn time is 10 minutes before the event ends, introducing random spawn points for scavenger hunts would be a great idea. This way, all players have an equal chance to participate and benefit from the event. A good example of this concept is the "Kill the Staff" event, where the staff spawns in different areas without anyone knowing the exact location, creating a fair and unpredictable experience for everyone.
Change maps location for scavenger hunt
Low-Level Maps for Casual Players
1.Lorencia
2.Devias
3.Noria
4.Dungeon
I suggest using this location because it's a wide, open map. Even if skills like trace, marry summon, or teleport are used, no one will know exactly where the mop will spawn. It creates a βfirst come, first serveβ situation, making the event more unpredictable. With this suggestion, I believe it will give everyone a fair chance to participate and make the event more enjoyable for all players.
*This suggestion might initially receive negative feedback from players on the top list, but I urge you to consider the other players who also want to participate and enjoy the event. It's important to give everyone a fair chance to join in and have fun, not just the top-ranked players.
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